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21-12-07, 02:19

ahahahahahah...itu kemungkinan besar file "texture"-nya ilang / salah link ato entah gmana gfx cardnya ga mendukung shader buat bbrp texture benda di game itu..
   
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24-12-07, 13:13

akirnya Hellgate london game patch terbuka untuk "umum"
donlot 0.6 patch here
n dah ada jamunya di GCW...
Quote:
Single Player Patch 0.6 - DECEMBER 18, 2007

North America and Europe Only

General
• Fixed a known issue with the inventory user interface that caused the client to lock up.
• Fixed a bug which caused the Mini-game to sometimes become stuck.

Graphics
• Fixed a texture memory leak that occurred when inspecting armor items. This will improve long-term memory usage, especially for players that frequently buy, sell, and analyze items.
• Overall memory usage improved, especially in Stations. This increases client stability, reducing “memory exhausted” crash issues.

UI
• Many new UI sounds for better player feedback.
• New error message/sound when a character attempts to purchase an item without enough gold or room in their inventory.

Skills

Guardians
• Prayer of Healing cannot be used while poisoned.

Blademasters
• Surge of Speed effects do not stack with Adrenaline boosts.

Summoners
• The Summon Reaper cool down is now fixed and independent of other Minions.

Hunters
• Escape displays its rate of use.

Engineers
• Drones stats/items now save on logout.
• Drones now properly receive Armor and Shields when equipped with armor using the Armor Retrofit skill.
• Improvements to Haste Bot per-level effects.
• Molotov Assault now has a splash damage component in addition to its field effect.
• Fixed a bug that caused items equipped on an Engineer Drone to be unequipped when the Engineer summoned the Drone after changing levels.


Quests
• PDA quest item no longer drops to the floor.
• Fixed various known issues which prevented players from being able to continue interrupted side-quests.
• Quest items should no longer remain in the player inventory after the associated quest has been completed. Players with old quest items (such as Train Parts) associated with quests they’ve already completed or no longer have should find these items removed.

Items
• Dual Focus and Dual Melee affixes no longer spawn.
• Rebalanced Health and Power regeneration affixes.
• Fixed known bugs that caused players to sometimes lose items.
• Fixed a bug with the Nanoforge that caused it to inaccurately modify the stats of higher-quality items.
• Fixed a bug that sometimes caused Unique items to drop without special properties. Old unique items that did not have special properties are not changed by this fix. We are looking into whether we can fix the old items, but we don’t currently have a solution.
• Items dropped in the world now have slightly lower overall feed requirements.
• Analyzers now work as expected on stashed items.
• Random recipes (including those found at Crafters) no longer produce Unique items.

Monsters
• Addressed numerous sync issues with Ravagers.

Environments
• More chests have been added to the Underground Cave passage set.

World Movement
• Fixed known issues which occasionally prevented characters from being able to load or switch instances.
• Fixed several issues with players getting stuck in the world.
• Fixed a bug causing some players to become stuck at St. Paul’s in Nightmare difficulty.
• Fixed a bug that caused players to be randomly teleported under certain circumstances.


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Last edited by elles; 24-12-07 at 13:24.
   
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27-12-07, 16:01

World in Conflict patch 1.005
Quote:
World in Conflict Update
Update #005

This is the fifth update for World in Conflict containing several new feature implementations and bug fixes. The most notable additions are a new rank-based team balance feature, XML feeds for in game statistics, improved clan features and enhancements to the replay function. For additional details on this update and the new features, please visit the World in Conflict forums at www.massgate.net.

New features:
- Added a Rank Balance feature. Players who purposely create team unbalance will now get a Reinforcement Point penalty.
- Added a Clan Wars feature to make it easier to find a clan match.
- Added a log to the clan profile that displays results and stats from the last 63 clan matches.
- Added XML feeds for stats.
- Added commentary and music support to replays.
- Added time indication to replay transport.
- Replay camera does no longer start in the corner of the play field.
- Mouse over on units should now work in replays.
- Old / Incompatible replays will no longer show up in the in-game replay list.
- Added progress information to the server list refresh.
- Added ability to send attentions on the mini-map (Default “Q” and left-click on the mini-map).
- Added a pop-up dialogue to enter name of replay when you save replay at end-screen.
- Added a option to disable Mood Changes (Enabled by checking a box in Game Options).
- Added special mode for color blind users (Enabled by checking a box in Graphics Options).
- Increased icon visibility range of large-radius Tactical Aid.
- Improved visibility of Player and Clan profile buttons in the Massgate menu.
- Improved the visibility of Tactical Aid ground markers.
- Added Clan Match Lobby start feedback.
- Ground markers from Tactical Aid are now always visible for team mates.
- Added new map subdirectory to DS installs for easier installations on remote systems.

Units and balancing:
- Increased cost of Aerial Recon for all roles.
- Increased recharge time of Aerial Recon by 50%.
- Napalm cost increased for all roles.
- Heavy Artillery Barrage cost increased for all roles.
- Heavy Artillery Barrage recharge time increased by 50%.
- Heavy Artillery Barrage direct damage decreased slightly.
- Light Artillery Barrage no longer destroys forests.
- Repair Tank Emergency Repair special ability recharge time increased by 33%.
- Repair Tank repair speed at max level decreased by 25%.
- Score from repairing decreased by 25%.
- Movement speed of Repair Tanks increased slightly.
- Heavy Anti-Air Vehicle turret rotation speed doubled.
- Heavy Anti-Air Vehicle view range and fire range increased slightly.
- Medium Anti-Air Vehicle turret rotation speed doubled.
- Medium Anti-Air Vehicle fire range decreased.
- Medium Anti-Air Vehicle accuracy increased significantly.
- Medium Anti-Air Vehicle offensive special ability damage increased by 50%.
- Heavy Attack Helicopter firing range and special ability firing range decreased slightly.
- Improved WP shell / Frag-HE shell special abilities for Medium Tanks of all factions.
- Movement speed of Amphibious Transports increased by 20%.
- Decreased time Airdropped Transport and Airdropped Light Tank animations are visible for opponents.
- Medium Tank icon redesigned to be more distinct.
- Improved visibility of infantry selection rings.

Bug fixes:
- Fixed bug where the third placement of a Tactical Aid would get lost when placing multiples of the same.
- Fixed a bug where Nuke medals would not register when playing as NATO.
- Fixed a bug where getting auto team balanced would not instantly refund Reinforcement Points.
- Fixed a bug that made resupplying infantry squads cost less if player switched role.
- Fixed bug where the Reinforcement Menu would become unavailable for short periods of time.
- Fixed bug with random color assigned after map change due to dropped players.
- Fixed bug that sometimes created duplicate replay files.
- Fixed randomization of map cycle. The same map should no longer load twice in a row.
- Fixed issues with server name not working in replays.
- Fixed the ”Automatic Team” button. It should now randomize when the teams are even instead of always picking team 1.
- The Line of Sight (LOS) shader in Mega Map mode is no longer out of sync with the play field.
- Fixed a bug that occurred if you tried to rejoin a match that had ended in your absence.
- Fixed exploit where holding down ALT on buildings out of Line Of Sight would show Line Of Fire if it housed infantry.
- Fixed bug where changing roles in the middle of an infantry resupply would cause you to permanently lose Reinforcement Points.
- Fixed bug with VoIP solo function where all players on your team would see the feedback icon despite not hearing anything.
Donlot di sini 76 Megs


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27-12-07, 16:06

bugy amat sih nih game










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However, games are not 100% dependent on the graphics card; the Geforce 8 and 9 require a basic level of power, otherwise they are unable to exploit their 3D potential. The speed of the CPU should lie somewhere between 2600 and 3000 MHz; any lower, and the new graphics chips lose considerable performance.
   
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27-12-07, 16:09

tapi nurut wa yang versi 1.004 dah rock stabel kok om verry...
tapi liyat ada fitur baru ama improvment2 nya yah wa terpaksa dunlut lagi...
btw ini dah ada jamunya di GCW...
Quote:
Fixed a bug where Nuke medals would not register when playing as NATO
pantesan wa cuba2 ulang buwat dapetin medal nya ga isa-isa
ternyata bugs.... lol


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27-12-07, 16:10

but gak ada trainernya

kurang rame main game ini tanpa trainer, soalnya ane suka yang DUARRRR rame gitu. kalo ikut aturan malah kurang sreg










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However, games are not 100% dependent on the graphics card; the Geforce 8 and 9 require a basic level of power, otherwise they are unable to exploit their 3D potential. The speed of the CPU should lie somewhere between 2600 and 3000 MHz; any lower, and the new graphics chips lose considerable performance.
   
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27-12-07, 16:16

weh, maen ini ga usah pake trainer..... ini resourcesnya ga terbatas kok...
beda sangat ma CoH Opposing Fronts... kalo ini buwat skirmish wajib trainer buwat lawan 3 foe's .... biar menggelegar tuh Howitzher ma Nebelwarfer ....


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07-01-08, 17:01

oii
om verryyyy,.. aplodin the witcher patch 1.2 dunk pls..
wa dari kemaren dunlut ga isa2 terus dah dapet 60 megs langsung corrupt.. :sigh:
stresss neh wa....


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