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becco (Online)
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09-04-08, 16:16

Quote:
Originally Posted by unwinged View Post
becc, tau larrabee to ? bisa bikin artikel mengenai itu dan perkembangan masa depan teknologi game ga ?
ngerti
itu andalan Intel untuk Ray Tracing (point of interest)
ya ntar deh bro .. saya coba bahas previewnya






Quote:
John Carmack's RAGE apparently needs 25GB to store textures and other artworks
Man, those shadows must be seriously black this time! LoL
   
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